Table of Contents
- Original Zulu Hotel Weapons
- ZHA5 GM Weapons
- ZHA5 GM Weapons Removed
- Undead's axe of Execution
- Spear of the Exorcist
- Scalpel of the Duelist
- Scimitar of Elemental Doom
- Mace of the Warlord
- Staff of Enlightenment
- Halberd of the Fallen Paladin
- Sword of the Three Elements
- Broadsword of Bloody Vengeance
- Dragons Bane
- Kryss of the Underworld
- Repeater of Diving Fury
- Bow of Tainted Blood
Original Zulu Hotel Weapons #
Axe of Anias #
- Speed 33
- Damage 4d5+35
- Skill Swordsmanship
Katana of Kieri #
- Speed 70
- Damage 1d16+30
- Skill Swordsmanship
- Additional Undead Slayer
Lance of Lothian #
- Speed 50
- Damage 5d4+32
- Skill Fencing
- Additional: 2 Tile range, two handed
Scalpel of Trevize #
- Speed 60
- Damage 1d8+21
- Skill Fencing
Anubis’s Mace of Death #
- Speed 35
- Damage 6d3+31
- Skill Mace Fighting
Bardiche of Lynx #
- Speed 25
- Damage 4d6+40
- Skill Swordsmanship
Dekerons Thunder #
- Speed 35
- Damage 5d6+40
- Skill Archery
Balthazaars Chilling Scimitar #
- Speed 50
- Damage 2d7+28
- Skill Swordsmanship
- Additional:Casts ?? spell 92 ice strike?
- Cprop ChanceofEffect i30
- Cprop Hitwithspell i92
- Cprop effectcircle i5
Omero’s Pickaxe #
- Speed 40
- Damage 1d15+5
- Skill Macefighting
- Additional: When used with mining skill x2 multiplier is added
Xarafax’s Axe #
- Speed 35
- Damage 4d7
- Skill Swordsmanship
- Additional: When used with Lumberjack skill x2 multiplier is added
Erik’s Big Basher #
- Speed 40
- Damage 4d6+25
- Skill Macefighting
Halbred of Alcatraz #
- Speed 20
- Damage 5d6+42
- Skill Swordsmanship
- Additional: 2 Tile range
Spear of Renah #
- Speed 65
- Damage 3d6+38
- Skill Fencing
Enchanted Sword of Zulu #
- Speed 36
- Damage 1d23+30
- Skill Swordsmanship
Tjaldurs Staff of Haste #
- Speed 90
- Damage 5d5+17
- Skill Macefighting
ZHA5 GM Weapons #
With the implementation of the ZHA5 Upgrade GM Weapons were one of the packages changed, with 13 additional weapons added to better suit the ZHA environment and play style, four little used existing GM Weapons were also removed in the changes. (See Below)
ZHA5 GM Weapons Removed #
- Enchanted Sword of Zulu
- Erik’s Big Basher
- Scalpel of Trevize
- Axe of Anias
Undead’s axe of Execution #
- Speed 50
- Damage 4d5+45
- Skill Swordsmanship
- Additional Undead Slayer
Spear of the Exorcist #
- Speed 60
- Damage 5d4+33
- Skill Fencing
- Additional Daemon Slayer, 2 tile range
Scalpel of the Duelist #
- Speed 75
- Damage 2d8+17
- Skill Fencing
- Additional Piercing
Scimitar of Elemental Doom #
- Speed 55
- Damage 2d7+33
- Skill Swordsmanship
- Additional Elemental Slayer
Mace of the Warlord #
- Speed 55
- Damage 4d6+39
- Skill Macefighting
Staff of Enlightenment #
- Speed 80
- Damage 5d5+20
- Skill Macefighting
- Additional: +5 Magery
- hitscript :combat:trielementalscript
- Cprop chanceofeffect i100
- Cprop magicpenalty i-10
- Cprop Effectcircle i5
Halberd of the Fallen Paladin #
- Speed 55
- Damage 5d6+36
- Skill Swordsmanship
Sword of the Three Elements #
- Speed 55
- Damage 3d4+20
- Additional:
- hitscript :combat:trielementalscript
- Cprop magicpenalty i-2
- Cpop Effectcircle i6
Broadsword of Bloody Vengeance #
- Speed 58
- Damage 1d18+26
- Skill Swordsmanship
- Additional Bloody
Dragons Bane #
- Speed 50
- Damage 2d20+31
- Skill Fencing
- Additional Dragon Slayer
Kryss of the Underworld #
- Speed 75
- Damage 2d4+5
- Skill Fencing
- Additional Void
Repeater of Diving Fury #
- Speed 60
- Damage 3d4+46
- Skill Archery
- Additional Daemon Slayer
Bow of Tainted Blood #
- Speed 53
- Damage 4d4+26
- Skill Archery
- Additional Bloody